Software · Built and shipped
Software I design, build and ship myself
I build products of my own, from the first sketch to the release.
On each one I do the whole job myself, which means framing the opportunity, designing the experience, building the front end and the back end, and releasing it in steps as people start to use it. Some are utilities, some are concepts and a few are bets. I ship them all in small versions and keep what people use.
Interests
Workflow and productivity tools
Creative and audio software
Automation and scripting
AI-assisted products and interfaces
Small first versions, judged by real use
Cross-platform utilities for everyday use
Game mechanics and interaction prototyping
Platforms
Web applications
Native desktop and mobile: macOS, Windows, Linux, iOS, and Android, or one cross-platform stack when that fits better
Command-line and local developer tools
Browser extensions
API-backed services and integrations
Prototypes and proofs of concept
Creations
Shipped, open, and archived
BinderCurve
Tools for tuning trading card game decks, with an affiliate program behind it.
Visit site (opens in a new tab)ACID2Reaper
It converts Sonic Foundry, Sony and MAGIX ACID projects into Cockos REAPER sessions.
View on GitHub (opens in a new tab)PromptBoi
A playful feed of AI wins, fails and links from the wild, with a skeptical ELIZA-descended bot in the next column that has read the headlines and none of the articles.
Visit site (opens in a new tab)MoonMan
An endless runner for phones, set in space. The storyboards date from 2013, and it’s now on the App Store and Google Play.
Visit site (opens in a new tab)Homelab
I host this network of sites myself. There’s a server that serves them, a pool of CI runners that tests my changes, and encrypted off-site backups that run every night. It’s the same setup I recommend to clients, and I run it for real.
Self-hostedTowIt
A civic app for reporting congestion and parking violations, which I co-founded in Toronto. It got its own Wikipedia entry and a run of national press.
Read on Wikipedia (opens in a new tab)WhyWait
A mobile concept for avoiding queues. I sketched it out before Google shipped Popular Times.
Archived